# Depth

Depth Anything V2 · on device

Every photo hides a third dimension. Depth works out how far away each part of your picture is, then shows it as a map, as contour lines, as fog that thickens with distance, or as focus that falls away behind your subject.

## Controls

### View

- **View** (Select: Depth / Color map / Contours / Fog / Focus / Split). What you see. **Depth** is the gray map. **Color map** paints it in false color. **Contours** draws lines of equal distance over your picture. **Fog** thickens with distance. **Focus** blurs by distance. **Split** shows the map on the left and your picture on the right.
- **Map** (Select: Turbo / Inferno / Ice / Mono). The false colors for Color map. Turbo, Inferno, Ice or Mono.
- **Amount** (hero knob, 0 to 100, rests at 60). The hero. For Contours, how far your picture darkens under the lines. For Fog, how thick it gets. For Focus, how strong the blur is.
- **Focus at** (Knob, 0 to 100, rests at 15). Focus only. Which distance stays sharp. Low keeps the nearest things sharp, higher moves the focus back.
- **Lines** (Knob, 4 to 40, rests at 18). Contours only. How many lines, 4 to 40. Every fifth line is brighter, like the index lines on a map.
- **Fog** (Select: Haze / Night / Warm / Black). The fog's color. Haze, Night, Warm or Black.

### Range

- **Near** (Knob, 0 to 100, rests at 0). Sets the black end of the map. Turn it up and more of the distance drops to black.
- **Far** (Knob, 0 to 100, rests at 100). Sets the white end of the map. Turn it down and more of the foreground goes to full white.
- **Smooth** (Knob, 0 to 100, rests at 30). Evens out the map, so edges and fog look less blotchy. On device only.
- **Invert** (Switch: Off / On). Flips the map, so far is white and near is black. Fog then gathers up close.

### Model

- **Source** (Switch: On device / Brightness). **On device** works out real depth from the picture. **Brightness** uses how light each part is instead, so bright reads as near. It's instant, and handy for night lights and graphics.

## Presets

- **Depth Pass**: The depth map itself: near is white.
- **Heat Depth**: Depth through the Inferno map.
- **Depth Contours**: Topographic lines that follow the shape of the scene.
- **Morning Fog**: Haze that thickens with distance.
- **Portrait Focus**: Sharp up close, the background falls away in blur.
